The Artificial Intelligence (AI) powered chatbot, ChatGPT, is making waves in the AI industry with its comprehensive and fairly accurate answers. The tool is made by OpenAI and is trained using Reinforcement Learning from Human Feedback (RLHF). The company used supervised fine-tuning to train an initial model by having human AI trainers act as both the user and the AI assistant in real-world dialogues.
While there are limitations to the answers provided by the bot, most of the times a rephrase of the question works according to the official website. At times, it becomes extremely hard to tell if ChatGPT is actually an AI or a human being who is responding.
Team G2G conducted a test conversation with the bot and asked a series of questions ranging from online gaming definition, differences between gaming and gambling, GST rates on online gaming and many more to test its capabilities.
When asked about the current online gaming laws in India, ChatGPT correctly explained, saying, “India has a complex legal landscape when it comes to online gaming and gambling. The laws and regulations surrounding online gaming and gambling in India are primarily determined by the Public Gambling Act of 1867 and the Information Technology Act of 2000.”
ChatGPT then went on to explain how the Public Gambling Act of 1867 prohibits the operation of a public gambling house. It also mentioned how cybercrimes against online gambling and gaming are provisioned under the Information Technology Act of 2000.
“Online gambling such as horse racing, lotteries and fantasy sports are legal, but other forms such as online casinos, and sports betting are not. The laws are not clear-cut and can vary from state to state, and sometimes even within the same state,” it answered further.
The bot, however, does have limitations when it comes to its knowledge base. Nevertheless, it lets the user know about it and still attempts to answer the best it can. For example, when asking about the recent developments relating to the Tamil Nadu Prohibition of Online Gambling & Regulation of Online Games Bill, 2022, the bot made it known that the knowledge cut-off was 2021.
Even when the information available to it was not complete, ChatGPT did answer about the status bill correctly, saying, “It is a recent bill that was proposed and as of my knowledge cut-off, it has not been passed yet. I would suggest checking with local authorities or following news updates for the most current information on the status of the bill.”
Finally, upon asking about the Goods and Services Tax (GST) rate on online gaming in India, the bot explained that the current rate is 18% “including subscription fees, in-game purchases, and other related charges”.
“It’s worth noting that GST is only applicable for the business providing the gaming services, if the business is not registered under GST, then they are not supposed to charge GST. Also, GST may not be applicable to all types of online gaming, such as fantasy sports or online lottery, as they are considered as legal in some states and may be governed by other laws or regulations,” the bot answered further.
While AIs are mostly used in the service sector, indigenous single player games use AI tools like AI-generated dialogues and scripting. Some games even used a full-fledged AI which are categorised as AI chatting games. With ChatGPT evolving, it’s only a matter of time someone implements it inside a game, too.