All India Gaming Federation surpasses 100+ members

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All India Gaming Federation, the apex body for online skill gaming industry,  has onboarded three principal members namely, Myteam11, Head Digital and Glance Gaming. With this  development, AIGF has successfully crossed 100+ members across all gaming formats including esports,  fantasy gaming, card games, casual gaming, e-games and virtual gaming.

Being the oldest, largest and the most diverse industry association for online gaming, AIGF collectively represents the majority of the skill gaming operators across all gaming formats, including a significant  portion of the Indian online gaming MSME sector. The apex body also drives conversations that protects  interests of its members by creating awareness amongst the relevant stakeholders about the socio economic benefits of online skill gaming industry through representations, research reports, surveys, seminars and events.

Roland Landers, CEO, All India Gaming Federation, said, “We are happy to have Myteam11, Head  Digital and Glance Gaming on-board and happy to share a combined vision of fostering innovations,  ensuring global best practices and unravel many more aspects of this sunrise sector. We at AIGF has been  working for over seven years and have been successful in getting on-board 100 plus members across verticals of the online gaming industry to address imperative challenges and reach a common goal of  regulating all gaming formats.”

AIGF regulates all revenue formats of gaming – free to play, freemium, pay to play and play to earn and  its self-regulatory charter that has robust standards for audit, certification and conduct for its members  and user safety, is overseen by an independent Online Skill Gaming Council (SGC).

He further added, “The Indian online skill gaming industry has come a long way and is heavily buoyed by  smartphone penetration, India’s massive youth population, growing internet penetration and the  affordability of smartphones. The sector is expected to become bigger than the film industry of India. The  online skill gaming will be a cornerstone of Digital India and contribute to the vision of $1 trillion digital  economy. As the government recognises this potential the Supreme Court of India and multiple High  Courts have also unequivocally held that games of skill are legal, and even if played for stakes, are  protected under the Constitution of India. AIGF reaffirms government’s vision of establishing  transparency, integrity, and responsible gaming across all facets of the sector.

“Indian online mobile gaming is a $1.5 billion sunrise sector with 38% CAGR and is set to reach $5 billion  by 2025. It is evident from the past two decades, that Indian online gaming sector has grown in tandem  with innovation in game design, gaming platforms and digital technologies. I believe that with advent of  Web3, there will be multiple use cases of gaming in metaverse, gamified education and skilling. Hence it  is imperative to establish regulatory framework that fosters and supports innovation. In alignment to  this, we at AIGF have also instituted an Online Games of Skill Charter covering aspects relevant for a  standardized approach to the industry and user protection,” he added.

Since its inception in 2016, AIGF has been at the forefront, working with relevant legislative, judiciary  and executive to highlight the economic & social benefits that accrue from the online skill gaming  industry. One of the most notable practices that they follow is, ‘Skill Games Charter’ released in 2018  which ensures player protection and responsible gaming practices, including guidelines for advertising.  Through the adoption of principles and the disciplinary process, it demonstrates the importance of its  self-regulation mechanism and seeks to build a self-regulatory community and facilitative ecosystem for  the offer of online transactional games of skill in a transparent and fair manner, with due regard for  consumer and stakeholder interests.

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